Use View -> Hidden Sheets if you want to toy around with it. *All of the raw source data is in hidden sheets for the sake of easier updating. Furthermore, the AI scripts can heavily impact if or when skills are used, check the PoEDB listings for entries like "TargetIsPlayer" or "IAmNotSpectre". The combination of these 2 significantly increase your damage capabilities. Also, a lot of more recent enemies have trigger-based skills that I can't parse well or at all. The 2nd spectre we’ll use is an Arena Master this will increase both damage dealt & taken by 20 and 20 increased attack/cast speed for 4 seconds with a 8sec cooldown. It has the ability to summon Carnage Apes from nearby trees. They are visualized as glowing blue orbs surrounding the character. Grants Frenzy Charges to allies Carnage Chieftain is a type of ape chieftain found in the Old Fields and The Broken Bridge in Act 2 and The Ashen Fields in Act 7. They grant a temporary buff associated with intelligence and represent an increase to concentration and arcane energies during combat. Power charges are one of the three charge types. Assassin's Mark, +2.5 base crit and charge gen at the cost of a curse and 'Cursed enemies take 20 increased Extra Damage. Increased Critical Strikes Support (ICSS) lvl 21 for +2 base and 90 increased crit can help. Most stats will update with whatever level is put in the "Spectre Level" entry, but a few like resists assume map-level spectres for simplicity.ĭPS estimates include the most common skill stats (global damage, cast, or attack speed multipliers), but not more specific stats, nor mods on the monsters themselves, so treat them like a rough guide, rather than gospel. 50 increased Critical Strike Chance per Power Charge. Power Charge on Critical (PCoC) is lazy charge generation, 20 crit chance (from quality) and will give 12 more damage at max. This list should contain all monsters capable of being raised as spectres, but some of them on the list may not actually be raisable, such as ones with the "unusable corpse" tag, "CannotBeUsedAsMinion" mod, or enemies that just don't spawn (Like Snake Flower Man or DrTestopus). It's a lot of data* and calculation, so copying and sorting can be a bit slow. Minion damage is affected by Minion Damage passive skills, some unique items, support gems linked to the minion skill gem, auras and Necromantic Aegis. Minions have their own damage and their actions are treated completely separate from the summoners. May require logging in to a Google account. Minions are allied monsters summoned by the player. For a copy you can interact with, click here, click the link at the top-left in the sheet, or use File -> Make a copy.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |